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Convention Games


The Temple of Tymora

posted Mar 20, 2014, 12:00 PM by Josiah Knight   [ updated Oct 20, 2014, 2:00 PM ]

Adventure Synopsis: 

A fell curse is killing the daleland crops. Wizards have consulted ancient tomes to try and dispel the blight. Priests have called upon their gods for Miracles. Nothing seems to help.. and if help doesn't come soon.. it will be a hard winter indeed without the needed food.

One hope yet remains. The priests of the Temple of Tymora, patron goddess of adventurers, have received a vision from their goddess. The vision showed a ancient holy chalice being used to remove the curse.

Unfortunately, the chalice was sealed within the ancient catacombs 300 years ago when the deceased high priest was entombed. Skilled dwarven trap-smiths from the Great Rift were hired to seal and trap the tomb, with vows of secrecy to never reveal its secrets.

Clearly someone must enter the catacombs and recover the chalice, but the priests are forbidden to enter the tomb once sealed. However, there is nothing in their vows that forbid them from asking help from adventuring bands they have aided in the past.

Two teams have responded to the call. As a member of one of the teams, your mission is to enter the catacombs and recover the Chalice. Anything you discover in the tombs beside the chalice is yours for the taking. The priests will be just outside the catacombs to provide any healing necessary. What could be easier? 

Do you trust the other team? Are all of your agendas the same? What secrets do each of you hold?

Warning: Characters may well end up in conflict with one another by the end of the adventure.

Convention short description: A curse is killing the daleland crops. One hope remains. The priests of the Temple of Tymora have received a vision of a chalice that can end the curse. Unfortunately, it was sealed in the catacombs 300 years ago. Skilled dwarven trap-smiths were hired to seal and trap the tomb, with vows of secrecy to never reveal its secrets. Someone must enter the catacombs and recover the chalice, but the priests are forbidden to enter the tomb once sealed. However, there is nothing in their vows that forbid them from asking help from you. Two teams have responded to the call. As a member of one of the teams, your mission is to enter the catacombs and recover the Chalice. Healing will be just outside the doors. What could be easier? Do you trust the other team? Are all of your agendas the same? What secrets do each of you hold? Characters Lvl 5 include: Judge Dredd, Indiana Jones, Ben Gates, Danny Ocean, Lara Croft, and Richard 'Rick' O'Connell Characters conflict possible.

Shortest Description: A curse killing the crops can be ended by a chalice. Your mission is to enter the catacombs and recover the Chalice. Healing is just outside. What could be easier?

Game Information
  • System: D&D 5 (World: Forgotten Realms)
  • Players: 6
  • Characters: Provided below (Level: 5)
Pregenerated Characters

Team 1: formed by individuals who wish to recover the chalice to return it to its proper and legal owner.
    • Ben Gates (National Treasure) – artifact retriever ~ male human cleric (knowledge) (leader)
    • Joseph Dredd (Judge Dredd) – judge ~ male human paladin (vengeance)
    • Indiana Jones (and the Temple of Doom) – artifact retriever ~ male human ranger (hunter)
    Team 2: working together to get the chalice to sell it to a fence in Malta and split the take 3 ways.
    • Danny Ocean (Ocean’s 11) – con-artist ~ male human bard (lore) (leader)
    • Richard 'Rick' O'Connell (The Mummy) – artifact retriever ~ male human fighter (eldritch knight)
    • Lara Croft (Tome Raider) – cat burglar ~ female elven rogue (thief)

    Everyone Loves a Ball

    posted Apr 9, 2010, 10:35 AM by Josiah Knight   [ updated Oct 2, 2013, 12:34 PM ]

    Adventure Synopsis: 

    Everything had been going according to plan. You acquired a invitation to Prince Jurian ir'Wynarn's ball in Wroat (the capitol of Breland), an appropriate Aundairian masquerade costume, and managed to infiltrate the secure vault in order to gain the marble griffon statuette you came for.. all without alerting Lord Ruken ir'Clarn's household guards. 

    Unfortunately, once you reach the vault, you discover the statue is missing. Someone in the ball must have already stolen it. 

    Can you find out who before the ball ends? 

    Warning: Characters may well end up in conflict with one another by the end of the adventure.

    Game Information
    • System: D&D 4.0 (World: Eberron)
    • Players: 6
    • Characters: Provided below (Level: 5)
    Pregenerated Characters

    Team 1: formed by individuals who wish to recover the idol to return it to its proper and legal owner.
    • Joseph Dredd (Judge Dredd) – judge ~ male human paladin (defender)
    • Indiana Jones (and the Temple of Doom) – artifact retriever ~ male human ranger (striker)
    • Ben Gates (National Treasure) – artifact retriever ~ male human artificer (leader)
    Team 2: working together to get the idol to sell it to a fence in Malta and split the take 3 ways.
    • Richard 'Rick' O'Connell (The Mummy) – artifact retriever ~ male genasi swordmage (defender)
    • Lara Croft (Tome Raider) – cat burglar ~ female elven rogue (striker)
    • Danny Ocean (Ocean’s 11) – con-artist ~ male human bard (leader)

    Hunt Them Down

    posted Oct 21, 2009, 8:58 AM by Mandy Sladden   [ updated Apr 9, 2010, 10:44 AM by Josiah Knight ]

    Adventure Synopsis: 

    The Church of the Silver Flame is famous for the extermination of the tainted creatures known as lycanthropes (such as werewolves) in Khorvaire. 

    You have each been summoned for your famed skills and expertise. The Church cardinal has discovered a hidden enclave of deadly lycanthropes, known as the "Six" operating in the City of Sharn. These menaces have somehow hidden their nature and managed to infiltrate the government. 

    They need to be eliminated quietly, before they can complete whatever evil deeds they are plotting. Of course, it needs to be done carefully, as there are some who do not realize how deadly lycanthropes are. In addition, there is the danger that the others might hear of the attacks and escape before we can catch them.

    Game Information
    • System: D&D 4.0 (World: Eberron)
    • Players: 4
    • Characters: Provided below (Level: 10)
    Pregenerated Characters
    • Joseph Dredd (Judge Dredd) – judge ~ male human paladin (defender)

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