Crystal Singer

Requirements

Hit Die: d4

Class Skills: 4 + Int modifier
Alchemy, Appraise, Concentration, Craft, Heal, Knowledge, Perform, Profession, Scry, Spellcraft

Saves: Mage

Base Attack Bonus: Mage

Weapon and Armor Proficiency: Crystal Singers gain no weapon or armor proficiencies.

Spells per Day: A crystal singer continues training in magic as well as her crystal abilities. Thus when a new crystal singer level is gained, the character gains new spells per day as if she had also gained a level in the spellcasting class she belonged to before. If she had more than one spellcasting class, she must decide which class to add a spellcasting level to each time another crystal singer level is gained.

Power Crystal: At 1st level, the crystal singer masters the trick of storing excess energy in a power or life crystal. Creating this crystal takes a day and requires a material and experience coast as listed below (at least 50% of the base price is the crystal). A power crystal is a magically tuned crystalline stone no more than a inch in diamrter. A crystal singer can attune no more than one power crystal to her at a time. Power crystals may be made at less than the singers ability if desired. Crystals found can be of higher storage capacity but must be attuned. The correct tone sequence must be sung in order to unlock the crystal powers (Peform Singing DC 30).

Matrix Mastery: At 1st, 2nd, 4th, and 6th the crystal singer may store a spell within the power crystal matrix. This means that she may act as if she had spell mastery of the stored spell. It takes a full day to store a spell within the spell matric. Once stored, the spell may be switch with another, but doing so takes another days time.

Matrix Enhancement: At 3rd, 5th, 7th, and 9th the crystal singer may choose one of the following enhancements, using energy from the crystal to do so: Empower Spell, Enlarge Spell, Extend Spell, Heighten Spell, Maximize Spell, Quicken Spell, Silent Spell, or Still Spell. The charges used still depends on what the new equivalent level of the spell is.

Power Crystal

Level of Singer Maximum Charges Base Price XP Cost
1 3 2,000 160
2 5 4,500 360
3 7 8,000 640
4 9 12,500 1,000
5 11 18,000 1,440

Charges Used per Spell Level

Spell Level Charges Spent
1 1
2 3
3 5
4 7
5 9

Command Tune - The correct tone sequence must be sung in order to unlock the crystal powers DC 30.

Saves against powers - DC of 10 + (spell level x 1.5).

Power Crystal - Stores from 1 to 17 charges of life energy, can be used and recharged by crystal singer, no more than a foot in diameter and weighing about lb.

Market Price of Power Crystals

Maximum Charges Market Price
1 1,000 gp
3 4,000 gp
5 9,000 gp
7 16,000 gp
9 25,000 gp
11 36,000 gp
13 49,000 gp
15 64,000 gp
17 81,000 gp

Life Stones - Works just like a power crytsal with the following additional effect. Touching the life stone to a wounded subjectwill heal 1d8 hit points or 1 ability damage per charge in crystal. Note that as many charges as is needed will be used to heal the wounded individual. The market price if sold will be one step higher on the chart above.